ViARC - Virtual and Augmented Reality for the CVision:Lab
Background
Virtual and Augmented Reality (VR and AR) are increasingly becoming the focus of public attention as versatile and powerful technology. With the widespread availability of new and cost-effective head-mounted displays that appeared in the past year, new applications have emerged in addition to the games and entertainment industry. Automotive and kitchen manufacturers are already using this technology to support the presentation of their new products. But also in other areas, the technology of virtual and augmented reality is used. With the help of VR and AR technologies, process chains can be supported in which employees display additional information on a display, thus leaving both hands free for the actual activity. In conjunction with automated and intelligent image and video analysis using the integrated camera(s) of the head-mounted displays, new applications can be developed, resulting in a high value as well as a wide range of applications in industry. For this reason, there is a great need for application-oriented research to investigate the results of basic research in different application contexts. The TH Wildau researches in various groups (telematics, business informatics, mechanical engineering, automation technology and bioinformatics) also in questions of image processing, so that this investment project benefits several scientific disciplines. In addition, the strengthening of applied research also adds value to teaching well-trained staff and to prevent skills shortages in this area.
The telematics research group has been researching image processing for many years, often in cooperation with various companies, in numerous application-oriented projects. The present investment project is intended to create the opportunities to carry out application-oriented research and projects in the areas of virtual and augmented reality. For this purpose, appropriate head-mounted displays and other equipment required for this purpose are to be procured. Among other things, cameras are to be used with which appropriate video and image material for the virtual reality can be generated. With these cameras can create 360 ° views or record corresponding videos, which can then be viewed using a head-mounted display. In addition, high-performance PCs are needed to control the head-mounted displays as well as record, edit and edit the image material.
Project volume
77,050 Euro
Duration
2018 - 2019
Funding Source
Land Brandenburg | MWFK